Epiphany Talks - Wonder Women of Pakistan's Gaming Industry

A session by Khaya Ahmed, Samar Hasan, Mahum Khan, Anum Akram, Javeria Ali, Sehar Fatima and Faryal Hussain
Optera Digital, Epiphany, Arthur Technologies, Revolving Games, PixelArt Gaming Academy, Zameen and Oddsock

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About this session

Gaming is an industry that has always been dominated by men both domestically and internationally. According to the Girls Make Games website, 47% of gamers are women but they make up less than 12% of the game industry. It is reported that the gaming industry is highly male-dominated, as with any other tech industry in the world. The already low visibility of women in technical fields spreads a general idea amongst the society that these fields aren’t for women. The good news, however, is that according to Al-Jazeera, some of Pakistan’s gaming studios have surpassed developed nations percentages of women in their workforce, recording almost 50% of women in the gaming industry. Having mixed-gender teams, the gaming industry of Pakistan is now breaking cultural-barriers worldwide. With all these amazing women rocking the gaming industry of Pakistan, there still lies a question of the cultural, geographical and systemic boundaries that might be faced by women in this field. Epiphany vouches for inter-sectional representation in all industries, so we have partnered with Pakistani Women in Computing and IGDA Pakistan in gathering wonder women from the finest gaming industries of Pakistan, to talk extensively about breaking cultural and societal barriers, their passion for gaming, and the future of Pakistan’s gaming industry.

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